<?xml version="1.0" encoding="utf-8"?>
<strings>
  <table name="common">
    <row>
      <id color="#FFFF80">int_tutorial</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_tutorial_arrows</id>
      <text><![CDATA[移動には「左」矢印キーと「右」矢印キーを使います(param1, param2)]]></text>
    </row>
    <row>
      <id>str_tutorial_jump</id>
      <text><![CDATA[ジャンプするにはジャンプキーを押します(param1)]]></text>
    </row>
    <row>
      <id>str_tutorial_body</id>
      <text><![CDATA[マークは、あなたが体の一部を取ることができることを示しています(param1)]]></text>
    </row>
    <row>
      <id>str_tutorial_hand</id>
      <text><![CDATA[手を手に入れるには、まず胴体を拾いましょう]]></text>
    </row>
    <row>
      <id>str_tutorial_foot</id>
      <text><![CDATA[さらに高くジャンプするには足を拾いましょう]]></text>
    </row>
    <row>
      <id>str_tutorial_any_item</id>
      <text><![CDATA[アイテムを入手するには手を拾いましょう]]></text>
    </row>
    <row>
      <id>str_tutorial_dig</id>
      <text><![CDATA[選択使用ボタンは、アイテムを使用するには(param1)]]></text>
    </row>
    <row>
      <id>str_tutorial_hint_free</id>
      <text><![CDATA[何をしたらいいか分からなくなったら、ヒントボタン使いましょう(param1)]]></text>
    </row>
    <row>
      <id>str_tutorial_button_retry</id>
      <text><![CDATA[…もしくはレベルを初めからやり直してみましょう]]></text>
    </row>
    <row>
      <id>str_tutorial_panel_stars</id>
      <text><![CDATA[レベル突破に要した時間が少ないほど、入手する報酬も増えます]]></text>
    </row>
    <row>
      <id>str_tutorial_repassing_level</id>
      <text><![CDATA[レベルを 3 つ星評価でクリアすることで、カギをもっと入手可能です]]></text>
    </row>
    <row>
      <id>str_tutorial_key_inside_level</id>
      <text><![CDATA[「カギ」アイコンが表示されると、このレベルに未回収のカギがあることを示します]]></text>
    </row>
    <row>
      <id>str_tutorial_quest_button</id>
      <text color="#FF8080"><![CDATA[Complete tasks! You can complete 5 tasks and get a reward every day!]]></text>
    </row>
    <row>
      <id>str_tutorial_collection_button</id>
      <text color="#FF8080"><![CDATA[Collect all artifacts to become Mage again. Check your collection – perhaps you have elements for crafting an artifact.]]></text>
    </row>
    <row>
      <id>str_tutorial_collection_craft</id>
      <text color="#FF8080"><![CDATA[Craft an artifact – this will make you closer to victory!]]></text>
    </row>
    <row>
      <id>str_tutorial_collection_first</id>
      <text color="#FF8080"><![CDATA[A collectible item is hidden on every level! Don’t forget to check your collection!]]></text>
    </row>
    <row>
      <id>str_tutorial_skins_button</id>
      <text color="#FF8080"><![CDATA[Let’s see the Almanac! Perhaps I’ll be able to change a bit?]]></text>
    </row>
    <row>
      <id>str_tutorial_skins_buy</id>
      <text color="#FF8080"><![CDATA[Get this skin free.]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_dialog_win</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_dialog_win_caption</id>
      <text><![CDATA[あなたの勝利です！]]></text>
    </row>
    <row>
      <id>str_dialog_win_info_current_time</id>
      <text><![CDATA[タイム：]]></text>
    </row>
    <row>
      <id>str_dialog_win_info_target_time</id>
      <text><![CDATA[目標：]]></text>
    </row>
    <row>
      <id>str_dialog_win_reward</id>
      <text><![CDATA[報酬：]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_dialog_fail</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_dialog_fail_earn</id>
      <text><![CDATA[カギを獲得しよう]]></text>
    </row>
    <row>
      <id>str_dialog_fail_reward</id>
      <text><![CDATA[賞品贈呈]]></text>
    </row>
    <row>
      <id>str_dialog_fail_reward_time_caption</id>
      <text><![CDATA[カギを無料で入手できるまで]]></text>
    </row>
    <row>
      <id>str_dialog_fail_respawn</id>
      <text><![CDATA[続行]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">loading</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_loading</id>
      <text><![CDATA[読み込み中]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_dialog_opening</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_opening_caption</id>
      <text><![CDATA[ワールドをアンロック]]></text>
    </row>
    <row>
      <id>str_opening_button_open</id>
      <text><![CDATA[ワールドを開放]]></text>
    </row>
    <row>
      <id>str_opening_back</id>
      <text><![CDATA[戻る]]></text>
    </row>
    <row>
      <id>str_opening_goal</id>
      <text><![CDATA[ゴール]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_support</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_support_credits</id>
      <text><![CDATA[クレジット]]></text>
    </row>
    <row>
      <id>str_support_support</id>
      <text><![CDATA[サポート]]></text>
    </row>
    <row>
      <id>str_support_terms_of_use</id>
      <text><![CDATA[ご利用規約]]></text>
    </row>
    <row>
      <id>str_support_privacy_policy</id>
      <text><![CDATA[プライバシーポリシー]]></text>
    </row>
    <row>
      <id>str_support_back</id>
      <text><![CDATA[戻る]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_pause</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_pause_resume</id>
      <text><![CDATA[再開する]]></text>
    </row>
    <row>
      <id>str_pause_restart</id>
      <text><![CDATA[リスタート]]></text>
    </row>
    <row>
      <id>str_pause_support</id>
      <text><![CDATA[サポート]]></text>
    </row>
    <row>
      <id>str_pause_audio</id>
      <text><![CDATA[オーディオ]]></text>
    </row>
    <row>
      <id>str_pause_control</id>
      <text><![CDATA[コントロール]]></text>
    </row>
    <row>
      <id>str_pause_menu</id>
      <text><![CDATA[メインメニュー]]></text>
    </row>
    <row>
      <id>str_pause_profile</id>
      <text><![CDATA[プレイヤー]]></text>
    </row>
    <row>
      <id>str_pause_quit</id>
      <text><![CDATA[やめる]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_audio</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_audio_sound</id>
      <text><![CDATA[サウンド]]></text>
    </row>
    <row>
      <id>str_audio_musik</id>
      <text><![CDATA[BGM]]></text>
    </row>
    <row>
      <id>str_audio_back</id>
      <text><![CDATA[戻る]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_control</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_control_keyboard</id>
      <text><![CDATA[セットキーボード]]></text>
    </row>
    <row>
      <id>str_control_controls</id>
      <text><![CDATA[設定コントローラ]]></text>
    </row>
    <row>
      <id>str_control_back</id>
      <text><![CDATA[戻る]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_control_btn_left</id>
      <text><![CDATA[左へ]]></text>
    </row>
    <row>
      <id>str_control_btn_right</id>
      <text><![CDATA[右に]]></text>
    </row>
    <row>
      <id>str_control_btn_up</id>
      <text><![CDATA[アップ]]></text>
    </row>
    <row>
      <id>str_control_btn_down</id>
      <text><![CDATA[ダウン]]></text>
    </row>
    <row>
      <id>str_control_btn_jump</id>
      <text><![CDATA[ジャンプ]]></text>
    </row>
    <row>
      <id>str_control_btn_use</id>
      <text><![CDATA[使用]]></text>
    </row>
    <row>
      <id>str_control_btn_start</id>
      <text><![CDATA[スタート]]></text>
    </row>
    <row>
      <id>str_control_btn_select</id>
      <text><![CDATA[ヒント]]></text>
    </row>
    <row>
      <id>str_control_btn_cancel</id>
      <text><![CDATA[やめる]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_control_default</id>
      <text><![CDATA[デフォルトの設定]]></text>
    </row>
    <row>
      <id>str_control_save</id>
      <text><![CDATA[保存して終了]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_panel_level</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_panel_level_level</id>
      <text><![CDATA[レベル :]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_info</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_info_not_key</id>
      <text><![CDATA[カギが足りません]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_quit</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_quit_caption</id>
      <text><![CDATA[本当にやめる気？]]></text>
    </row>
    <row>
      <id>str_quit_quit</id>
      <text><![CDATA[やめる]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_universal</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_universal_close</id>
      <text><![CDATA[キャンセル]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_profile</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_profile_select_slot</id>
      <text><![CDATA[保存用のスロットを選択します]]></text>
    </row>
    <row>
      <id>str_profile_back</id>
      <text><![CDATA[戻る]]></text>
    </row>
    <row>
      <id>str_profile_empty</id>
      <text><![CDATA[空ける]]></text>
    </row>
    <row>
      <id>str_profile_select</id>
      <text><![CDATA[を選択]]></text>
    </row>
    <row>
      <id>str_profile_delete</id>
      <text><![CDATA[デリート]]></text>
    </row>
    <row>
      <id>str_profile_delete_caption</id>
      <text><![CDATA[デリート保存？]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_coming_soon</id>
      <text><![CDATA[近日公開]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_screen_1</id>
      <text><![CDATA[洞窟]]></text>
    </row>
    <row>
      <id>str_screen_2</id>
      <text><![CDATA[山]]></text>
    </row>
    <row>
      <id>str_screen_3</id>
      <text><![CDATA[ 沼]]></text>
    </row>
    <row>
      <id>str_screen_4</id>
      <text><![CDATA[砂]]></text>
    </row>
    <row>
      <id>str_screen_5</id>
      <text><![CDATA[???]]></text>
    </row>
    <row>
      <id>str_screen_6</id>
      <text><![CDATA[???]]></text>
    </row>
    <row>
      <id>str_screen_7</id>
      <text><![CDATA[???]]></text>
    </row>
    <row>
      <id>str_screen_8</id>
      <text><![CDATA[???]]></text>
    </row>
    <row>
      <id>str_screen_9</id>
      <text><![CDATA[???]]></text>
    </row>
    <row>
      <id>str_screen_10</id>
      <text><![CDATA[???]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_credits</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_credits_row_1</id>
      <text><![CDATA[クレジット[Title]]]></text>
    </row>
    <row>
      <id>str_credits_row_2</id>
      <text><![CDATA[Elephant Games]]></text>
    </row>
    <row>
      <id>str_credits_row_3</id>
      <text><![CDATA[[チーフプロダクションオフィサー][Title]]]></text>
    </row>
    <row>
      <id>str_credits_row_4</id>
      <text><![CDATA[Andrey Pakhmutov ]]></text>
    </row>
    <row>
      <id>str_credits_row_5</id>
      <text><![CDATA[[プロジェクトマネージャー][Title]]]></text>
    </row>
    <row>
      <id>str_credits_row_6</id>
      <text><![CDATA[Vasiliy Pogrebnyak]]></text>
    </row>
    <row>
      <id>str_credits_row_7</id>
      <text><![CDATA[[ゲームデザイン][Title]]]></text>
    </row>
    <row>
      <id>str_credits_row_8</id>
      <text><![CDATA[Artem Ermakov]]></text>
    </row>
    <row>
      <id>str_credits_row_9</id>
      <text><![CDATA[[リードプログラマー][Title]]]></text>
    </row>
    <row>
      <id>str_credits_row_10</id>
      <text><![CDATA[Artem Ermakov]]></text>
    </row>
    <row>
      <id>str_credits_row_11</id>
      <text><![CDATA[プログラマ[Title]]]></text>
    </row>
    <row>
      <id>str_credits_row_12</id>
      <text><![CDATA[Eugene Detkov]]></text>
    </row>
    <row>
      <id>str_credits_row_13</id>
      <text><![CDATA[[2Dアーティスト][Title]]]></text>
    </row>
    <row>
      <id>str_credits_row_14</id>
      <text><![CDATA[Artem Ermakov]]></text>
    </row>
    <row>
      <id>str_credits_row_15</id>
      <text><![CDATA[Alexandr Mekaev]]></text>
    </row>
    <row>
      <id>str_credits_row_16</id>
      <text><![CDATA[Alexander Romashin]]></text>
    </row>
    <row>
      <id>str_credits_row_17</id>
      <text><![CDATA[トランスレーター[Title]]]></text>
    </row>
    <row>
      <id>str_credits_row_18</id>
      <text><![CDATA[Andrey Fedorov]]></text>
    </row>
    <row>
      <id>str_credits_row_19</id>
      <text><![CDATA[QA[Title]]]></text>
    </row>
    <row>
      <id>str_credits_row_20</id>
      <text><![CDATA[David Drenyagin]]></text>
    </row>
    <row>
      <id>str_credits_row_21</id>
      <text><![CDATA[Nickolay Omelinsky]]></text>
    </row>
    <row>
      <id>str_credits_row_22</id>
      <text><![CDATA[Timur Samigullin]]></text>
    </row>
    <row>
      <id>str_credits_row_23</id>
      <text><![CDATA[Konstantin Ryabchikov]]></text>
    </row>
    <row>
      <id>str_credits_row_24</id>
      <text><![CDATA[Vyacheslav Zheltikov]]></text>
    </row>
    <row>
      <id>str_credits_row_25</id>
      <text><![CDATA[Artem Smirnov]]></text>
    </row>
    <row>
      <id>str_credits_row_26</id>
      <text><![CDATA[Alexey Gorinov]]></text>
    </row>
    <row>
      <id>str_credits_row_27</id>
      <text><![CDATA[© 2016 Elephant Games[Title]]]></text>
    </row>
    <row>
      <id>str_credits_row_28</id>
      <text><![CDATA[Все права защищены[Title]]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_character</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_character_chosts</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>int_dlg_character_ghost_almanac_1</id>
      <text color="#FF8080"><![CDATA[Oh, can you see me? I didn’t think I’d be talking to a levitating skull.]]></text>
    </row>
    <row>
      <id>int_dlg_character_ghost_almanac_2</id>
      <text color="#FF8080"><![CDATA[Here’s the Almanac with powerful contemporary images… Well, frankly, this is distant future for you!]]></text>
    </row>
    <row>
      <id>int_dlg_character_ghost_almanac_3</id>
      <text color="#FF8080"><![CDATA[Don’t forget to change appearance, since you are as white as, well, bones. Good luck, I got things to do… I’ll go grab a pizza!]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_quest</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_dialog_quest_caption</id>
      <text><![CDATA[Quests]]></text>
    </row>
    <row>
      <id>str_dialog_quest_reward</id>
      <text><![CDATA[Reward:]]></text>
    </row>
    <row>
      <id>str_dialog_quest_get_reward</id>
      <text><![CDATA[Claim reward]]></text>
    </row>
    <row>
      <id>str_dialog_quest_tomorrow</id>
      <text><![CDATA[New quest is coming tomorrow!]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_quest_description_1</id>
      <text><![CDATA[Complete level [param1] ]]></text>
    </row>
    <row>
      <id>str_quest_description_2</id>
      <text><![CDATA[Crash ground blocks with shovel.]]></text>
    </row>
    <row>
      <id>str_quest_description_3</id>
      <text><![CDATA[Complete levels with 3 stars.]]></text>
    </row>
    <row>
      <id>str_quest_description_4</id>
      <text><![CDATA[Collect arms.]]></text>
    </row>
    <row>
      <id>str_quest_description_5</id>
      <text><![CDATA[Collect legs.]]></text>
    </row>
    <row>
      <id>str_quest_description_6</id>
      <text><![CDATA[Collect bodies.]]></text>
    </row>
    <row>
      <id>str_quest_description_7</id>
      <text><![CDATA[Collect shovels.]]></text>
    </row>
    <row>
      <id>str_quest_description_8</id>
      <text><![CDATA[Collect pickaxes.]]></text>
    </row>
    <row>
      <id>str_quest_description_9</id>
      <text><![CDATA[Drop skull into swamp]]></text>
    </row>
    <row>
      <id>str_quest_description_10</id>
      <text><![CDATA[Interact with mummies.]]></text>
    </row>
    <row>
      <id>str_quest_description_11</id>
      <text><![CDATA[Drop body parts into swamp.]]></text>
    </row>
    <row>
      <id>str_quest_description_12</id>
      <text><![CDATA[Drop body parts into lava.]]></text>
    </row>
    <row>
      <id>str_quest_description_13</id>
      <text><![CDATA[Jump on springs.]]></text>
    </row>
    <row>
      <id>str_quest_description_14</id>
      <text><![CDATA[Crash ice blocks with pickaxe.]]></text>
    </row>
    <row>
      <id>str_quest_description_15</id>
      <text><![CDATA[Crash sand blocks with shovel.]]></text>
    </row>
    <row>
      <id>str_quest_description_16</id>
      <text><![CDATA[Bring down sand platforms.]]></text>
    </row>
    <row>
      <id>str_quest_description_17</id>
      <text><![CDATA[Fall and break down.]]></text>
    </row>
    <row>
      <id>str_quest_description_18</id>
      <text><![CDATA[Fall onto thorns.]]></text>
    </row>
    <row>
      <id>str_quest_description_19</id>
      <text><![CDATA[Burn in lava.]]></text>
    </row>
    <row>
      <id>str_quest_description_20</id>
      <text><![CDATA[Catch slime drops.]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_collection</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_dialog_collection_caption</id>
      <text><![CDATA[I’ll be a mage!]]></text>
    </row>
    <row>
      <id>str_dialog_collection_craft_for</id>
      <text><![CDATA[Craft for]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_intro</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_intro_continue</id>
      <text><![CDATA[Tap to continue]]></text>
    </row>
    <row>
      <id>str_intro_skip</id>
      <text><![CDATA[Skip]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_intro_phrase_1</id>
      <text><![CDATA[There was a peaceful kingdom in the faraway fairytale lands. it wasn’t disturbed by wars for ages.]]></text>
    </row>
    <row>
      <id>str_intro_phrase_2</id>
      <text><![CDATA[Its people didn’t have to work, since mage’s sorcery did everything for them, and their troubles were sorted out by themselves.]]></text>
    </row>
    <row>
      <id>str_intro_phrase_3</id>
      <text><![CDATA[This is why people sank into a routine of endless feasts and careless idleness with countless holidays. Laziness and satiety reigned everywhere.]]></text>
    </row>
    <row>
      <id>str_intro_phrase_4</id>
      <text><![CDATA[The magician couldn’t bring people to their senses and decided to use his magic.]]></text>
    </row>
    <row>
      <id>str_intro_phrase_5</id>
      <text><![CDATA[However the noise and beats of crazy holiday cheer shattered his old tower.]]></text>
    </row>
    <row>
      <id>str_intro_phrase_6</id>
      <text><![CDATA[This is how reckless fun deprived people of their magician - the one who provided them their careless existence. However, the magic that was conjured by mistake saved the mage by turning him into a living skeleton.]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_skins</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_dialog_skins_caption</id>
      <text><![CDATA[Almanac]]></text>
    </row>
    <row>
      <id>str_dialog_skins_tab_1</id>
      <text color="#FF8080"><![CDATA[Skins]]></text>
    </row>
    <row>
      <id>str_dialog_skins_tab_2</id>
      <text color="#FF8080"><![CDATA[Effects]]></text>
    </row>
    <row>
      <id>str_dialog_skins_equip</id>
      <text color="#FF8080"><![CDATA[Equip]]></text>
    </row>
    <row>
      <id>str_dialog_skins_equiped</id>
      <text color="#FF8080"><![CDATA[Equipped]]></text>
    </row>
    <row>
      <id>str_dialog_skins_buy</id>
      <text><![CDATA[Buy]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_skin_description_1</id>
      <text><![CDATA[Just Skeleton]]></text>
    </row>
    <row>
      <id>str_skin_description_2</id>
      <text><![CDATA[Baang]]></text>
    </row>
    <row>
      <id>str_skin_description_3</id>
      <text><![CDATA[Bomberbone]]></text>
    </row>
    <row>
      <id>str_skin_description_4</id>
      <text><![CDATA[Captain Bonerica]]></text>
    </row>
    <row>
      <id>str_skin_description_5</id>
      <text><![CDATA[Deadbones]]></text>
    </row>
    <row>
      <id>str_skin_description_6</id>
      <text><![CDATA[Dr. Bonehattan]]></text>
    </row>
    <row>
      <id>str_skin_description_7</id>
      <text><![CDATA[Boneflash]]></text>
    </row>
    <row>
      <id>str_skin_description_8</id>
      <text><![CDATA[Gordon Freebone]]></text>
    </row>
    <row>
      <id>str_skin_description_9</id>
      <text><![CDATA[Green Bone]]></text>
    </row>
    <row>
      <id>str_skin_description_10</id>
      <text><![CDATA[Iron Bone]]></text>
    </row>
    <row>
      <id>str_skin_description_11</id>
      <text><![CDATA[Barty McBly]]></text>
    </row>
    <row>
      <id>str_skin_description_12</id>
      <text><![CDATA[Megabone]]></text>
    </row>
    <row>
      <id>str_skin_description_13</id>
      <text><![CDATA[Bonetroid]]></text>
    </row>
    <row>
      <id>str_skin_description_14</id>
      <text><![CDATA[Bonuto]]></text>
    </row>
    <row>
      <id>str_skin_description_15</id>
      <text><![CDATA[Bonator]]></text>
    </row>
    <row>
      <id>str_skin_description_16</id>
      <text><![CDATA[Bafael]]></text>
    </row>
    <row>
      <id>str_skin_description_17</id>
      <text><![CDATA[Bonetile]]></text>
    </row>
    <row>
      <id>str_skin_description_18</id>
      <text><![CDATA[Bonecop]]></text>
    </row>
    <row>
      <id>str_skin_description_19</id>
      <text><![CDATA[Justy Boneboa]]></text>
    </row>
    <row>
      <id>str_skin_description_20</id>
      <text><![CDATA[Bone Fighter]]></text>
    </row>
    <row>
      <id>str_skin_description_21</id>
      <text><![CDATA[Sailor Bone]]></text>
    </row>
    <row>
      <id>str_skin_description_22</id>
      <text><![CDATA[Scorpibone]]></text>
    </row>
    <row>
      <id>str_skin_description_23</id>
      <text><![CDATA[Commander Sbock]]></text>
    </row>
    <row>
      <id>str_skin_description_24</id>
      <text><![CDATA[Bonetrooper]]></text>
    </row>
    <row>
      <id>str_skin_description_25</id>
      <text><![CDATA[Bone-Zero]]></text>
    </row>
    <row>
      <id>str_skin_description_26</id>
      <text><![CDATA[Graveminator]]></text>
    </row>
    <row>
      <id>str_skin_description_27</id>
      <text><![CDATA[Bonny Bersetti]]></text>
    </row>
    <row>
      <id>str_skin_description_28</id>
      <text><![CDATA[Bone-Tracer]]></text>
    </row>
    <row>
      <id>str_skin_description_29</id>
      <text><![CDATA[Balter Bite]]></text>
    </row>
    <row>
      <id>str_skin_description_30</id>
      <text><![CDATA[Bone Hunter]]></text>
    </row>
    <row>
      <id>str_skin_description_31</id>
      <text><![CDATA[Hitbone]]></text>
    </row>
    <row>
      <id>str_skin_description_32</id>
      <text><![CDATA[Popybone]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
  </table>
</strings>