<?xml version="1.0" encoding="utf-8"?>
<strings>
  <table name="common">
    <row>
      <id color="#FFFF80">int_tutorial</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_tutorial_arrows</id>
      <text><![CDATA[选择向左箭头或向右箭头移动(param1, param2)]]></text>
    </row>
    <row>
      <id>str_tutorial_jump</id>
      <text><![CDATA[選擇跳轉按鈕跳轉(param1)]]></text>
    </row>
    <row>
      <id>str_tutorial_body</id>
      <text><![CDATA[該標誌表明您可以採取的身體部位对于使用钮(param1)]]></text>
    </row>
    <row>
      <id>str_tutorial_hand</id>
      <text><![CDATA[捡起躯干，以便能够拿上双手]]></text>
    </row>
    <row>
      <id>str_tutorial_foot</id>
      <text><![CDATA[捡起双腿，以跳得更高]]></text>
    </row>
    <row>
      <id>str_tutorial_any_item</id>
      <text><![CDATA[捡起双手，以便能够拿起物品]]></text>
    </row>
    <row>
      <id>str_tutorial_dig</id>
      <text><![CDATA[选择使用按钮来使用项目(param1)]]></text>
    </row>
    <row>
      <id>str_tutorial_hint_free</id>
      <text><![CDATA[如果不知道如何继续，请使用示意按键(param1)]]></text>
    </row>
    <row>
      <id>str_tutorial_button_retry</id>
      <text><![CDATA[...或重启关卡]]></text>
    </row>
    <row>
      <id>str_tutorial_panel_stars</id>
      <text><![CDATA[通关速度越快，所得奖励就越多]]></text>
    </row>
    <row>
      <id>str_tutorial_repassing_level</id>
      <text><![CDATA[以 3 星成绩完成关卡，获得更多钥匙]]></text>
    </row>
    <row>
      <id>str_tutorial_key_inside_level</id>
      <text><![CDATA[钥匙图标表示关卡中有不受控制的钥匙]]></text>
    </row>
    <row>
      <id>str_tutorial_quest_button</id>
      <text color="#FF8080"><![CDATA[Complete tasks! You can complete 5 tasks and get a reward every day!]]></text>
    </row>
    <row>
      <id>str_tutorial_collection_button</id>
      <text color="#FF8080"><![CDATA[Collect all artifacts to become Mage again. Check your collection – perhaps you have elements for crafting an artifact.]]></text>
    </row>
    <row>
      <id>str_tutorial_collection_craft</id>
      <text color="#FF8080"><![CDATA[Craft an artifact – this will make you closer to victory!]]></text>
    </row>
    <row>
      <id>str_tutorial_collection_first</id>
      <text color="#FF8080"><![CDATA[A collectible item is hidden on every level! Don’t forget to check your collection!]]></text>
    </row>
    <row>
      <id>str_tutorial_skins_button</id>
      <text color="#FF8080"><![CDATA[Let’s see the Almanac! Perhaps I’ll be able to change a bit?]]></text>
    </row>
    <row>
      <id>str_tutorial_skins_buy</id>
      <text color="#FF8080"><![CDATA[Get this skin free.]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_dialog_win</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_dialog_win_caption</id>
      <text><![CDATA[你赢了！]]></text>
    </row>
    <row>
      <id>str_dialog_win_info_current_time</id>
      <text><![CDATA[时间：]]></text>
    </row>
    <row>
      <id>str_dialog_win_info_target_time</id>
      <text><![CDATA[目标：]]></text>
    </row>
    <row>
      <id>str_dialog_win_reward</id>
      <text><![CDATA[奖励：]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_dialog_fail</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_dialog_fail_earn</id>
      <text><![CDATA[赢取钥匙]]></text>
    </row>
    <row>
      <id>str_dialog_fail_reward</id>
      <text><![CDATA[免费奖品]]></text>
    </row>
    <row>
      <id>str_dialog_fail_reward_time_caption</id>
      <text><![CDATA[更多免费钥匙倒计时：]]></text>
    </row>
    <row>
      <id>str_dialog_fail_respawn</id>
      <text><![CDATA[继续]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">loading</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_loading</id>
      <text><![CDATA[正在加载]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_dialog_opening</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_opening_caption</id>
      <text><![CDATA[解锁世界]]></text>
    </row>
    <row>
      <id>str_opening_button_open</id>
      <text><![CDATA[打开世界]]></text>
    </row>
    <row>
      <id>str_opening_back</id>
      <text><![CDATA[回去]]></text>
    </row>
    <row>
      <id>str_opening_goal</id>
      <text><![CDATA[目标]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_support</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_support_credits</id>
      <text><![CDATA[制作人员]]></text>
    </row>
    <row>
      <id>str_support_support</id>
      <text><![CDATA[支持]]></text>
    </row>
    <row>
      <id>str_support_terms_of_use</id>
      <text><![CDATA[使用条款]]></text>
    </row>
    <row>
      <id>str_support_privacy_policy</id>
      <text><![CDATA[隐私政策]]></text>
    </row>
    <row>
      <id>str_support_back</id>
      <text><![CDATA[回去]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_pause</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_pause_resume</id>
      <text><![CDATA[恢復]]></text>
    </row>
    <row>
      <id>str_pause_restart</id>
      <text><![CDATA[重新開始]]></text>
    </row>
    <row>
      <id>str_pause_support</id>
      <text><![CDATA[援助]]></text>
    </row>
    <row>
      <id>str_pause_audio</id>
      <text><![CDATA[伴音]]></text>
    </row>
    <row>
      <id>str_pause_control</id>
      <text><![CDATA[控制按钮设置]]></text>
    </row>
    <row>
      <id>str_pause_menu</id>
      <text><![CDATA[主菜单]]></text>
    </row>
    <row>
      <id>str_pause_profile</id>
      <text><![CDATA[轮廓]]></text>
    </row>
    <row>
      <id>str_pause_quit</id>
      <text><![CDATA[退出]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_audio</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_audio_sound</id>
      <text><![CDATA[声音]]></text>
    </row>
    <row>
      <id>str_audio_musik</id>
      <text><![CDATA[音乐]]></text>
    </row>
    <row>
      <id>str_audio_back</id>
      <text><![CDATA[回去]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_control</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_control_keyboard</id>
      <text><![CDATA[套装键盘]]></text>
    </row>
    <row>
      <id>str_control_controls</id>
      <text><![CDATA[设置摇杆]]></text>
    </row>
    <row>
      <id>str_control_back</id>
      <text><![CDATA[回去]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_control_btn_left</id>
      <text><![CDATA[向左]]></text>
    </row>
    <row>
      <id>str_control_btn_right</id>
      <text><![CDATA[向右]]></text>
    </row>
    <row>
      <id>str_control_btn_up</id>
      <text><![CDATA[嚮上]]></text>
    </row>
    <row>
      <id>str_control_btn_down</id>
      <text><![CDATA[嚮下]]></text>
    </row>
    <row>
      <id>str_control_btn_jump</id>
      <text><![CDATA[跳]]></text>
    </row>
    <row>
      <id>str_control_btn_use</id>
      <text><![CDATA[使用]]></text>
    </row>
    <row>
      <id>str_control_btn_start</id>
      <text><![CDATA[開始]]></text>
    </row>
    <row>
      <id>str_control_btn_select</id>
      <text><![CDATA[示意]]></text>
    </row>
    <row>
      <id>str_control_btn_cancel</id>
      <text><![CDATA[退出]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_control_default</id>
      <text><![CDATA[默認設置]]></text>
    </row>
    <row>
      <id>str_control_save</id>
      <text><![CDATA[保存並退出]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_panel_level</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_panel_level_level</id>
      <text><![CDATA[关卡 :]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_info</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_info_not_key</id>
      <text><![CDATA[没有足够的钥匙]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_quit</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_quit_caption</id>
      <text><![CDATA[你确定你要退出吗？]]></text>
    </row>
    <row>
      <id>str_quit_quit</id>
      <text><![CDATA[退出]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_universal</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_universal_close</id>
      <text><![CDATA[取消]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_profile</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_profile_select_slot</id>
      <text><![CDATA[选择保存插槽]]></text>
    </row>
    <row>
      <id>str_profile_back</id>
      <text><![CDATA[回去]]></text>
    </row>
    <row>
      <id>str_profile_empty</id>
      <text><![CDATA[空的]]></text>
    </row>
    <row>
      <id>str_profile_select</id>
      <text><![CDATA[选择]]></text>
    </row>
    <row>
      <id>str_profile_delete</id>
      <text><![CDATA[删除]]></text>
    </row>
    <row>
      <id>str_profile_delete_caption</id>
      <text><![CDATA[你确定你要删除保存？]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_coming_soon</id>
      <text><![CDATA[即将推出]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_screen_1</id>
      <text><![CDATA[洞穴]]></text>
    </row>
    <row>
      <id>str_screen_2</id>
      <text><![CDATA[岳]]></text>
    </row>
    <row>
      <id>str_screen_3</id>
      <text><![CDATA[沼泽]]></text>
    </row>
    <row>
      <id>str_screen_4</id>
      <text><![CDATA[沙子]]></text>
    </row>
    <row>
      <id>str_screen_5</id>
      <text><![CDATA[???]]></text>
    </row>
    <row>
      <id>str_screen_6</id>
      <text><![CDATA[???]]></text>
    </row>
    <row>
      <id>str_screen_7</id>
      <text><![CDATA[???]]></text>
    </row>
    <row>
      <id>str_screen_8</id>
      <text><![CDATA[???]]></text>
    </row>
    <row>
      <id>str_screen_9</id>
      <text><![CDATA[???]]></text>
    </row>
    <row>
      <id>str_screen_10</id>
      <text><![CDATA[???]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_credits</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_credits_row_1</id>
      <text><![CDATA[制作人员[Title]]]></text>
    </row>
    <row>
      <id>str_credits_row_2</id>
      <text><![CDATA[Elephant Games]]></text>
    </row>
    <row>
      <id>str_credits_row_3</id>
      <text><![CDATA[[首席制作官][Title]]]></text>
    </row>
    <row>
      <id>str_credits_row_4</id>
      <text><![CDATA[Andrey Pakhmutov ]]></text>
    </row>
    <row>
      <id>str_credits_row_5</id>
      <text><![CDATA[[项目经理][Title]]]></text>
    </row>
    <row>
      <id>str_credits_row_6</id>
      <text><![CDATA[Vasiliy Pogrebnyak]]></text>
    </row>
    <row>
      <id>str_credits_row_7</id>
      <text><![CDATA[[游戏设计][Title]]]></text>
    </row>
    <row>
      <id>str_credits_row_8</id>
      <text><![CDATA[Artem Ermakov]]></text>
    </row>
    <row>
      <id>str_credits_row_9</id>
      <text><![CDATA[[首席程序员][Title]]]></text>
    </row>
    <row>
      <id>str_credits_row_10</id>
      <text><![CDATA[Artem Ermakov]]></text>
    </row>
    <row>
      <id>str_credits_row_11</id>
      <text><![CDATA[程序员[Title]]]></text>
    </row>
    <row>
      <id>str_credits_row_12</id>
      <text><![CDATA[Eugene Detkov]]></text>
    </row>
    <row>
      <id>str_credits_row_13</id>
      <text><![CDATA[[2-D 艺术家][Title]]]></text>
    </row>
    <row>
      <id>str_credits_row_14</id>
      <text><![CDATA[Artem Ermakov]]></text>
    </row>
    <row>
      <id>str_credits_row_15</id>
      <text><![CDATA[Alexandr Mekaev]]></text>
    </row>
    <row>
      <id>str_credits_row_16</id>
      <text><![CDATA[Alexander Romashin]]></text>
    </row>
    <row>
      <id>str_credits_row_17</id>
      <text><![CDATA[翻译者[Title]]]></text>
    </row>
    <row>
      <id>str_credits_row_18</id>
      <text><![CDATA[Andrey Fedorov]]></text>
    </row>
    <row>
      <id>str_credits_row_19</id>
      <text><![CDATA[QA[Title]]]></text>
    </row>
    <row>
      <id>str_credits_row_20</id>
      <text><![CDATA[David Drenyagin]]></text>
    </row>
    <row>
      <id>str_credits_row_21</id>
      <text><![CDATA[Nickolay Omelinsky]]></text>
    </row>
    <row>
      <id>str_credits_row_22</id>
      <text><![CDATA[Timur Samigullin]]></text>
    </row>
    <row>
      <id>str_credits_row_23</id>
      <text><![CDATA[Konstantin Ryabchikov]]></text>
    </row>
    <row>
      <id>str_credits_row_24</id>
      <text><![CDATA[Vyacheslav Zheltikov]]></text>
    </row>
    <row>
      <id>str_credits_row_25</id>
      <text><![CDATA[Artem Smirnov]]></text>
    </row>
    <row>
      <id>str_credits_row_26</id>
      <text><![CDATA[Alexey Gorinov]]></text>
    </row>
    <row>
      <id>str_credits_row_27</id>
      <text><![CDATA[© 2016 Elephant Games[Title]]]></text>
    </row>
    <row>
      <id>str_credits_row_28</id>
      <text><![CDATA[保留所有权利[Title]]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_character</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_character_chosts</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>int_dlg_character_ghost_almanac_1</id>
      <text color="#FF8080"><![CDATA[Oh, can you see me? I didn’t think I’d be talking to a levitating skull.]]></text>
    </row>
    <row>
      <id>int_dlg_character_ghost_almanac_2</id>
      <text color="#FF8080"><![CDATA[Here’s the Almanac with powerful contemporary images… Well, frankly, this is distant future for you!]]></text>
    </row>
    <row>
      <id>int_dlg_character_ghost_almanac_3</id>
      <text color="#FF8080"><![CDATA[Don’t forget to change appearance, since you are as white as, well, bones. Good luck, I got things to do… I’ll go grab a pizza!]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_quest</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_dialog_quest_caption</id>
      <text><![CDATA[Quests]]></text>
    </row>
    <row>
      <id>str_dialog_quest_reward</id>
      <text><![CDATA[Reward:]]></text>
    </row>
    <row>
      <id>str_dialog_quest_get_reward</id>
      <text><![CDATA[Claim reward]]></text>
    </row>
    <row>
      <id>str_dialog_quest_tomorrow</id>
      <text><![CDATA[New quest is coming tomorrow!]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_quest_description_1</id>
      <text><![CDATA[Complete level [param1] ]]></text>
    </row>
    <row>
      <id>str_quest_description_2</id>
      <text><![CDATA[Crash ground blocks with shovel.]]></text>
    </row>
    <row>
      <id>str_quest_description_3</id>
      <text><![CDATA[Complete levels with 3 stars.]]></text>
    </row>
    <row>
      <id>str_quest_description_4</id>
      <text><![CDATA[Collect arms.]]></text>
    </row>
    <row>
      <id>str_quest_description_5</id>
      <text><![CDATA[Collect legs.]]></text>
    </row>
    <row>
      <id>str_quest_description_6</id>
      <text><![CDATA[Collect bodies.]]></text>
    </row>
    <row>
      <id>str_quest_description_7</id>
      <text><![CDATA[Collect shovels.]]></text>
    </row>
    <row>
      <id>str_quest_description_8</id>
      <text><![CDATA[Collect pickaxes.]]></text>
    </row>
    <row>
      <id>str_quest_description_9</id>
      <text><![CDATA[Drop skull into swamp]]></text>
    </row>
    <row>
      <id>str_quest_description_10</id>
      <text><![CDATA[Interact with mummies.]]></text>
    </row>
    <row>
      <id>str_quest_description_11</id>
      <text><![CDATA[Drop body parts into swamp.]]></text>
    </row>
    <row>
      <id>str_quest_description_12</id>
      <text><![CDATA[Drop body parts into lava.]]></text>
    </row>
    <row>
      <id>str_quest_description_13</id>
      <text><![CDATA[Jump on springs.]]></text>
    </row>
    <row>
      <id>str_quest_description_14</id>
      <text><![CDATA[Crash ice blocks with pickaxe.]]></text>
    </row>
    <row>
      <id>str_quest_description_15</id>
      <text><![CDATA[Crash sand blocks with shovel.]]></text>
    </row>
    <row>
      <id>str_quest_description_16</id>
      <text><![CDATA[Bring down sand platforms.]]></text>
    </row>
    <row>
      <id>str_quest_description_17</id>
      <text><![CDATA[Fall and break down.]]></text>
    </row>
    <row>
      <id>str_quest_description_18</id>
      <text><![CDATA[Fall onto thorns.]]></text>
    </row>
    <row>
      <id>str_quest_description_19</id>
      <text><![CDATA[Burn in lava.]]></text>
    </row>
    <row>
      <id>str_quest_description_20</id>
      <text><![CDATA[Catch slime drops.]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_collection</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_dialog_collection_caption</id>
      <text><![CDATA[I’ll be a mage!]]></text>
    </row>
    <row>
      <id>str_dialog_collection_craft_for</id>
      <text><![CDATA[Craft for]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_intro</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_intro_continue</id>
      <text><![CDATA[Tap to continue]]></text>
    </row>
    <row>
      <id>str_intro_skip</id>
      <text><![CDATA[Skip]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_intro_phrase_1</id>
      <text><![CDATA[There was a peaceful kingdom in the faraway fairytale lands. it wasn’t disturbed by wars for ages.]]></text>
    </row>
    <row>
      <id>str_intro_phrase_2</id>
      <text><![CDATA[Its people didn’t have to work, since mage’s sorcery did everything for them, and their troubles were sorted out by themselves.]]></text>
    </row>
    <row>
      <id>str_intro_phrase_3</id>
      <text><![CDATA[This is why people sank into a routine of endless feasts and careless idleness with countless holidays. Laziness and satiety reigned everywhere.]]></text>
    </row>
    <row>
      <id>str_intro_phrase_4</id>
      <text><![CDATA[The magician couldn’t bring people to their senses and decided to use his magic.]]></text>
    </row>
    <row>
      <id>str_intro_phrase_5</id>
      <text><![CDATA[However the noise and beats of crazy holiday cheer shattered his old tower.]]></text>
    </row>
    <row>
      <id>str_intro_phrase_6</id>
      <text><![CDATA[This is how reckless fun deprived people of their magician - the one who provided them their careless existence. However, the magic that was conjured by mistake saved the mage by turning him into a living skeleton.]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id color="#FFFF80">int_skins</id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_dialog_skins_caption</id>
      <text><![CDATA[Almanac]]></text>
    </row>
    <row>
      <id>str_dialog_skins_tab_1</id>
      <text color="#FF8080"><![CDATA[Skins]]></text>
    </row>
    <row>
      <id>str_dialog_skins_tab_2</id>
      <text color="#FF8080"><![CDATA[Effects]]></text>
    </row>
    <row>
      <id>str_dialog_skins_equip</id>
      <text color="#FF8080"><![CDATA[Equip]]></text>
    </row>
    <row>
      <id>str_dialog_skins_equiped</id>
      <text color="#FF8080"><![CDATA[Equipped]]></text>
    </row>
    <row>
      <id>str_dialog_skins_buy</id>
      <text><![CDATA[Buy]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
    <row>
      <id>str_skin_description_1</id>
      <text><![CDATA[Just Skeleton]]></text>
    </row>
    <row>
      <id>str_skin_description_2</id>
      <text><![CDATA[Baang]]></text>
    </row>
    <row>
      <id>str_skin_description_3</id>
      <text><![CDATA[Bomberbone]]></text>
    </row>
    <row>
      <id>str_skin_description_4</id>
      <text><![CDATA[Captain Bonerica]]></text>
    </row>
    <row>
      <id>str_skin_description_5</id>
      <text><![CDATA[Deadbones]]></text>
    </row>
    <row>
      <id>str_skin_description_6</id>
      <text><![CDATA[Dr. Bonehattan]]></text>
    </row>
    <row>
      <id>str_skin_description_7</id>
      <text><![CDATA[Boneflash]]></text>
    </row>
    <row>
      <id>str_skin_description_8</id>
      <text><![CDATA[Gordon Freebone]]></text>
    </row>
    <row>
      <id>str_skin_description_9</id>
      <text><![CDATA[Green Bone]]></text>
    </row>
    <row>
      <id>str_skin_description_10</id>
      <text><![CDATA[Iron Bone]]></text>
    </row>
    <row>
      <id>str_skin_description_11</id>
      <text><![CDATA[Barty McBly]]></text>
    </row>
    <row>
      <id>str_skin_description_12</id>
      <text><![CDATA[Megabone]]></text>
    </row>
    <row>
      <id>str_skin_description_13</id>
      <text><![CDATA[Bonetroid]]></text>
    </row>
    <row>
      <id>str_skin_description_14</id>
      <text><![CDATA[Bonuto]]></text>
    </row>
    <row>
      <id>str_skin_description_15</id>
      <text><![CDATA[Bonator]]></text>
    </row>
    <row>
      <id>str_skin_description_16</id>
      <text><![CDATA[Bafael]]></text>
    </row>
    <row>
      <id>str_skin_description_17</id>
      <text><![CDATA[Bonetile]]></text>
    </row>
    <row>
      <id>str_skin_description_18</id>
      <text><![CDATA[Bonecop]]></text>
    </row>
    <row>
      <id>str_skin_description_19</id>
      <text><![CDATA[Justy Boneboa]]></text>
    </row>
    <row>
      <id>str_skin_description_20</id>
      <text><![CDATA[Bone Fighter]]></text>
    </row>
    <row>
      <id>str_skin_description_21</id>
      <text><![CDATA[Sailor Bone]]></text>
    </row>
    <row>
      <id>str_skin_description_22</id>
      <text><![CDATA[Scorpibone]]></text>
    </row>
    <row>
      <id>str_skin_description_23</id>
      <text><![CDATA[Commander Sbock]]></text>
    </row>
    <row>
      <id>str_skin_description_24</id>
      <text><![CDATA[Bonetrooper]]></text>
    </row>
    <row>
      <id>str_skin_description_25</id>
      <text><![CDATA[Bone-Zero]]></text>
    </row>
    <row>
      <id>str_skin_description_26</id>
      <text><![CDATA[Graveminator]]></text>
    </row>
    <row>
      <id>str_skin_description_27</id>
      <text><![CDATA[Bonny Bersetti]]></text>
    </row>
    <row>
      <id>str_skin_description_28</id>
      <text><![CDATA[Bone-Tracer]]></text>
    </row>
    <row>
      <id>str_skin_description_29</id>
      <text><![CDATA[Balter Bite]]></text>
    </row>
    <row>
      <id>str_skin_description_30</id>
      <text><![CDATA[Bone Hunter]]></text>
    </row>
    <row>
      <id>str_skin_description_31</id>
      <text><![CDATA[Hitbone]]></text>
    </row>
    <row>
      <id>str_skin_description_32</id>
      <text><![CDATA[Popybone]]></text>
    </row>
    <row>
      <id>
      </id>
      <text><![CDATA[]]></text>
    </row>
  </table>
</strings>